Paul Kankiewicz is a game designer, most recently working at BioWare. He has a broad range of experience in the games industry, ranging from technical design to mission design to programming to QA, and firmly believes that cross-disciplinary skills help people work more efficiently in any team-based environment. Since graduating from DigiPen Institute of Technology in 2011 with a degree in video game programming (C/C++), he has most notably worked at Monolith Productions as a Senior Game Designer on award-winning AAA titles like Middle-earth: Shadow of Mordor and Middle-earth: Shadow of War. His favorite game is Diablo II by Blizzard Entertainment. Some of his favorite missions are Suicide Mission in Mass Effect 2 and Redmaw in Horizon Zero Dawn.

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