Game Engine Update – 2013-07-28 – Previous Work + Physics!

Here was what my engine looked like at the end of last week – 7-21-13 (See video comments for more details):

This week, I cleaned up some code, worked on creating a vector library, and used the library to program some 2D physics, namely circle/circle, circle/rectangle, and rectangle/rectangle collision.

Here is the physics engine in work (See video comments for more details):

Leave a Reply

Fill in your details below or click an icon to log in:

WordPress.com Logo

You are commenting using your WordPress.com account. Log Out /  Change )

Google photo

You are commenting using your Google account. Log Out /  Change )

Twitter picture

You are commenting using your Twitter account. Log Out /  Change )

Facebook photo

You are commenting using your Facebook account. Log Out /  Change )

Connecting to %s

%d bloggers like this: