Grapplers: Relic Rivals – Steam Announcement!

After quite a few months of getting the art updated and pouring over tons of design details, I’m elated to announce that the Steam page for Grapplers: Relic Rivals is now live! https://store.steampowered.com/app/2906890/Grapplers_Relic_Rivals You have no idea how much simply wishlisting the game can help! Grapplers: Relic Rivals will be releasing on Steam in summerContinue reading “Grapplers: Relic Rivals – Steam Announcement!”

Ally Productions is Looking for a Pixel Art Generalist (Paid Contract)

Current position status: CLOSED The Position Ally Productions is looking for a 2D pixel art generalist for a short term, paid contract for Grapplers: Relic Rivals, my upcoming 2D PVP platformer with grappling hooks. All art in the game is currently temp, so your job would be updating the existing art with Real Art™, and creatingContinue reading “Ally Productions is Looking for a Pixel Art Generalist (Paid Contract)”

Grapplers: Relic Rivals – Alpha Playtest Build!

After a few months of hard work, Grapplers: Relic Rivals is ready for an alpha playtest! The alpha build can be downloaded on itch.io here. I also created a survey to gather playtest feedback. If you play the game, I’d appreciate you letting me know what you think – Good, bad, or otherwise. Keep in mind theContinue reading “Grapplers: Relic Rivals – Alpha Playtest Build!”