With a second week down, the Megaman Game Jam is already halfway over. Here’s my progress so far: The main things I did this week were adding several traps, creating two levels (Plus a few temp ones), randomizing which level the player gets loaded into when they go through a door, and lots of tuning.Continue reading “Megaman Game Jam Progress: Week 2”
Tag Archives: Game Development
Megaman Game Jam Progress: Week 1
For the past week, I’ve been working hard on developing a game for the Megaman Game Jam. Here’s my progress after 1 week. I’ve mostly been working on the main platforming mechanics so far, so I hope to spend more time developing the game into something bigger in the coming weeks.