Postmortem: The Lost Ziggurat of Nephthys

In case you haven’t been following along, The Lost Ziggurat of Nephthys is a 2D platformer that focuses on a grapple hook mechanic that I developed for a game jam with some friends – The Megaman Game Jam. I’m constantly looking for ways to growth as a developer and learn from my mistakes, so IContinue reading “Postmortem: The Lost Ziggurat of Nephthys”

Megaman Game Jam Submissions

We made it to the end of the first ever Megaman Game Jam! Here are the games that were submitted. Shots in the Dark Created by Scout Clithero. Description: A game of social deduction. The Lost Ziggurat of Nephthys Created by Paul Kankiewicz (That’s me!). Description: A 2D roguelike platformer where the player explores aContinue reading “Megaman Game Jam Submissions”

Megaman Game Jam Progress: Week 2

With a second week down, the Megaman Game Jam is already halfway over. Here’s my progress so far: The main things I did this week were adding several traps, creating two levels (Plus a few temp ones), randomizing which level the player gets loaded into when they go through a door, and lots of tuning.Continue reading “Megaman Game Jam Progress: Week 2”